TaleSpire

Created by Bouncyrock

Pre-Order the Early Access of TaleSpire and get access to the End of March Beta

Latest Updates from Our Project:

Summary of the past week (and a little bit)
over 3 years ago – Thu, Jul 30, 2020 at 01:56:59 AM

Hi again folks. 

I held off from putting this out on the weekend as I knew we would have lots of good stuff to show at the start of the week.

We kicked off with a brand new asset pack release. The rural farm set included a complete new tile-set for wooded rural buildings, complete with a thatched roof, signs, and a traditional well. It also contained a small menagerie of farm animals, an ambient soundscape for a farm… and an ettin! (the ettin kinda snuck in there).

We also had a mini-breakthrough with a bug that was stopping some people logging in. If you have been trapped by the spinning hourglass when starting the game, you can either check-out the mini-guide at the end of this post or wait for the next patch, which will contain a proper fix. Huge thanks to the community members who have helped out with this issue.

Speaking of the next patch, we are currently putting the finishing touches on it, and so very soon you will have rulers in your hands. We will be shipping three basic ruler kinds in this update:

A multi-segment line ruler

A sphere ruler

And a cone ruler

Each represents our first pass at this feature. We already have a shortlist of things we'd like to change, but we would love to add your feedback into the mix.

The rulers patch (and accompanying login fix) should be shipping within the next 24 hours (barring any last-minute bug discoveries).

But that is not all for this week. You'll be seeing another smaller asset pack soon. A lot of things got queued up recently. It feels great to be getting them all out :)

Alrighty, that's what we've got right now. We've got lots of work on-going with the new animation system, experiments continuing with props, and many business comings and goings. So hopefully, we'll have another nice update for you next time too.

Warmest regards from the whole team.

Peace.


This week's dev-logs


The login issue workaround

If you have tried to launch TaleSpire, only to get stuck permanently at this spinning hourglass, try the following.

  • Click the windows "Start" button
  • Type "proxy". Windows should suggest "Proxy Settings", click this
  • Under "Manual Proxy Settings", if you see that "Use a proxy server" is switched on but "Address" is blank, please turn off the "Use a proxy server" switch. 
  • Click the save button at the bottom of the page
  • Start TaleSpire and see if this fixes the issue.

Here is a picture of the settings before being fixed.

Alternatively, the patch containing rulers will also contain a workaround for this issue.

End of week update
almost 4 years ago – Mon, Jul 20, 2020 at 03:24:01 AM

Hello! I hope you've had a good week.

The art team are cooking up another update, but I'm not giving spoilers today, so you've just got my updates again.

This week I've been diving into writing a new version of the code that handles telling the engine what to draw. Preliminary experiments are showing decent performance improvements for spawning tiles.

 The next steps require me to write a new animation system, and this has pushed me into looking at scripting again. I should have some cool progress to show off next week, but for now, I'll leave you with the dev-logs and call it a night.

Ciao.

Summary of the week
almost 4 years ago – Mon, Jul 13, 2020 at 10:16:37 PM

It's the mostly-weekly update time again!

This week two of us have been taking a holiday, and the art for the next update is still mostly under wraps. This means that the updates we have are pretty dry and technical in nature

The short version is "Games are still tricky, but it's going well". For the curious, here is the list of updates

I hope this little update finds you and yours well,

Have a great week!

Dev-Stream Recording
almost 4 years ago – Sun, Jul 05, 2020 at 10:25:42 PM

And here it is! 

The was fun and only a bit scary. I did miss a few questions I had been sent in DMs so I will write a post answering those another day (sorry about that DM'ers)

Goodnight from Norway

The big feature-request rundown!
almost 4 years ago – Sun, Jul 05, 2020 at 12:12:32 PM

Hi everyone!

A few weeks back we mentioned that we were having a be internal planning and research session, in an attempt to work out what lies ahead. To ensure that your feedback was included, we exported all of the feature requests from our dedicated feature-request Discord channel and went through all of them.

Over the last week, I've been taking time to slowly collate the results into something readable, and you can find that in our latest blog post here: https://bouncyrock.com/news/articles/feature-request-summary-2020-07-01

We are happy, as always, to talk about any part of it. Do feel welcome to drop by the TaleSpire Discord server whenever to ask questions and make your own requests! We'll also be open to questions on this during the live-stream this Friday.

Hope this finds you well!

Peace.